2013年10月19日星期六

'Rayman Jungle Run' for iOS and Android game review

'Rayman Jungle Run' for iOS and Android game review

After launching the superb Rayman Origins on consoles and desktop last year, Ubisoft has brought our favorite disjointed character to the mobile platform. Rayman Jungle Run is the latest installment in the long running series of 2D platforming games and is the first game in the series to make an appearance on iOS and Android.

Rayman Jungle Run is not the same game as Rayman Origins, even though it uses similar artwork, but is a completely new game made from the grounds up for the mobile devices with a new control mechanism. Let’s see how it stacks up against the previous games in the series.

Title
Rayman Jungle Run
Developer
Ubisoft
Platform
iOS
Android
Release Date

September 2012
September 2012
Content rating

4+
Everyone
Size
49.3MB
77MB
Price
$2.99

Premise

Unlike Rayman Origins, there is no story as such in Rayman Jungle Run. Your job is to just collect all the lums in the level and if you manage to collect all 100 of them, you acquire one of Mister Death’s teeth.

Now there are four worlds, with ten levels and one Mister Death each. If you get 100 lums in each of the ten levels in a world, you collect all ten of the teeth for that world’s Mister Death. Even if you manage to collect just five, you unlock the Land of the Dead, which is an extra super tough level in each world. Thus, there are total 44 levels in the game.

Gameplay

Unlike Rayman Origins, Rayman Jungle Run eschews traditional controls and gives you just one button to jump. Rayman moves on his own and you just have to touch the screen to jump at the appropriate time. This might sound simple, but it isn’t, especially when you consider there is no way to make him stop or go back. Thus if you miss something you have to play the level all over again.

As mentioned before, there are four worlds in the game. As you complete one you unlock the other. Each one brings with it a new ability, which then carries forward in subsequent worlds. The first one lets you simply jump. In the second one, you can press and hold the screen and use Rayman’s famous ability to use his hair as helicopter blades to hover in the air. He can’t hover indefinitely but he can use air currents to boost himself and cover more ground than simply jumping. With the second level, you run up on walls. In the last world, you get the ability to punch your enemy. This is the only time the game introduces another control mechanism, so now you have two buttons to press.

With the traditional controls gone, Rayman Jungle Run gets rid of one of the biggest headaches in mobile games: the virtual joystick. As mentioned before, however, it brings with it its own set of challenges. Because you can’t stop or turn around, you have to time everything perfectly and Rayman is not one to dawdle around, so you need to be very quick. If you miss a jump, you will fail to get the lums, which are arranged in a perfect order, an order that is only perfect if you make the jump on time. Missing even a single lum means having to play the level all over again, assuming you want to get 100% completion. Note, that it is not necessary to collect all of them but if you’re like me you will want to get all of them, just to sleep well at night knowing you got 100% completion.

Of course, the lums aren’t the only thing to look out for in the game. There are the environments and in later levels, enemies, that are out to kill you. Surviving through them with no proper movement control is a challenge in itself, but a challenge you’ll greatly enjoy.

There is no denying the fact that there is a lot of repeated playing of the levels involved in Rayman Jungle Run, either to collect all the lums or just to time that jump right so you don’t end up on a vine covered in massive thorns. But not once did I found this to be an issue. The game is pretty straightforward; if you die, it’s because you did something wrong, not because there is anything wrong with the game.

Although the levels seem pretty linear where you have to stick to one path till you reach the end, the game often rewards exploration. There are hidden lums in the corner of the screens, not easily visible unless you choose to lightly stray off your course. Of course, these are not extra lums, per se. If you miss them, you will have to come back looking for them if you want 100% completion.

What I loved about the gameplay is its relentless pacing. Rayman does not stop so the action keeps on moving, regardless of whether you can keep pace with it or not. The game demands quick response and perfect timing and being able to pull off jumps and punches just in time feels very satisfying. Time all the jumps right, collect all the lums without dying or restarting and you will have a very wide grin at the end of the level.

The main levels are pretty challenging as it is but then there are the Land of the Dead levels, which are almost frustratingly difficult. There are no lums to collect here. You just have to make it to the end of the level in time and the game does its best to make sure you don’t. These levels require pin-point precision and the patience of a monk on heroin to get through. There is practically zero room for error and you’ll probably end up playing each level at least fifty times before you manage to complete it. But despite this soul-crushing difficulty, the game still remains enjoyable. You will give up several times, but you will come back to have another go at it.

I just have one minor complaint regarding the controls in this game. In the first three worlds, you can press anywhere on the screen to jump and I had gotten in the habit of tapping on the right side. In the last world, the game assigns the punch button on the right side, so I had to adjust myself to press the left side to jump. It would have been nice if there was an option to change the layout of the keys so you don’t have to retrain yourself three-fourths into the game.

Graphics and Sound

Rayman Jungle Run uses the same UbiArt framework as Rayman Origins and thus basically the same art design. The graphics are all hand drawn and look jaw-droppingly gorgeous, especially if you have the new iPad with the Retina display. The artwork is fantastic and everything is just beautifully animated.

The entire world seems alive and it really is. You may find a dark spike strip in the jungle, only to realize later that it’s a creature with a spiky back. You can even see them react when Rayman jumps on them. The bulbous trampolines you bounce off of in the game are some sort of plants that glow every time you land on them. Similarly you find the environment around you constantly moving, with vines appearing out of nowhere and changing the layout of the level.

Rayman himself looks great. He is just as disjointed as ever, with no visible connections between his head, limbs and abdomen. His expressions are all wonderfully animated and he reacts to every little change around him.

The music is also incredible. From the simple tune you hear in the game menus, the lovable background music that you hear while playing the game to the little sounds that the lums make when you collect them, Rayman Jungle Run sounds absolutely amazing.

Verdict

With an incredibly fun and challenging gameplay, gorgeous visuals and a brilliant soundtrack, Rayman Jungle Run leaves no stone unturned to provide one of the best gaming experience you can have, and I’m not just talking on the mobile platform here. Rayman Jungle Run is a gem of a game and an absolute must-have for anyone with a capable smartphone or tablet. It is undoubtedly one of the finest games to have come out all year and is highly recommended.

Rating: 4.5/5
Pros: Fun, challenging gameplay, simple controls, mind-blowing visuals and sound
Cons: Option to swap jump/punch buttons would have been nice

Download: iOS | Android

2013年10月16日星期三

Facebook Timeline now globally available

Facebook Timeline now globally available, you get to try it before everyone sees it

Facebook announced its Timeline feature back in September at the f8 conference and today it’s ready and available for everyone (globally) to enable, try out under cover and, finally, publish to Facebook contacts.

Timeline replaces your profile page with a reworked new one, focused on your entire Facebook activity divided into years starting with your first ever birthday.

You can check out who you’ve friended, what pages you’ve liked, the content you’ve posted for the time you’ve been on Facebook including your activity in the present moment. It’s a neat feature by any means and brings a certain order to your social activity through the months and years.

Facebook allows for a 7 day review period so you can try out Timeline, get used to it and get some things you want to keep private out of the way. When you’re done just publish, so all your contacts will be able to see it.

Many people wouldn’t be so fond of the new look, but unless you’re thinking of hanging up the social towel you’re going to get Timeline – it’s inevitable.

Facebook have put up a dedicated page to introduce the Timeline feature. You can get it by selecting Get Timeline and the bottom of the page – it simple and requires just a couple of clicks.

Source | Via

2013年10月15日星期二

Check out all the HTC One teaser clips in one video

Check out all the HTC One teaser clips in one video

HTC has been releasing teaser clips on its official website for some time now that show bits and pieces of the upcoming HTC One, also known as the HTC M7.

Now all the clips have been released and they play one after the other on HTC’s website. But if you don’t want giant numbers in front of the video (there is a countdown on the site for the February 19 event) or the pause between them, watch the video below.

(There is no audio)

Source

2013年10月13日星期日

[IFA 2011]Samsung Galaxy Note promo videos pop up

[IFA 2011]Samsung Galaxy Note promo videos pop up, enjoy

Samsung has released two videos of the Galaxy Note smartphonlet. The first one is your typical music-accompanied promo video while the second one features YH Lee, Senior Vice President of Samsung Mobile Communications Business, Global Marketing.

Here goes the promo video below. It highlights the SuperAMOLED “HD” 5.3-incher, the minimum scrolling and screen transition features, the 1.4 GHz dual-core Exynos processor, the S pen drawing functionality and more.

And here’s the chance for you to brush up your Korean with this video interview with YH Lee, Samsung Vice President. Alright, I’m kidding, the video has proper subtitles.

The Galaxy Note was officially unveiled today at Samsung’s pre-IFA 2011 event.

Source

2013年10月10日星期四

Batman Arkham City Lockdown comes out for iOS

Batman Arkham City Lockdown comes out for iOS, lets you fight crime on the iPhone

Are you a big Batman fan? Then you must have enjoyed playing Batman: Arkham City that was recently released for the consoles and the PC. And if you enjoyed playing that game then you will probably love Batman Arkham City Lockdown as well, provided you have an iOS device.

Publisher Warner Bros. and developer NetherRealm Studios have brought the epic action of the Batman games on to the smaller screen of your smartphone and tablets. Batman Arkham City Lockdown makes use of the popular Unreal Engine that was found under the hood of the gorgeous Infinity Blade games and promises to be just as visually impressive.

The controls seem similar too. You play as Batman and control him in a third person view. Whenever you encounter an enemy you swipe across the screen to take him down. As you earn more points, you can unlock additional equipment from WayneTech, such as powered gauntlets, smoke pellets, etc. The game includes characters from the original Arkham City, such as the Joker, Two-Face and more with voices from the original actors.

The game supports downloadable content, so you can purchase and download stuff like additional skins and WayneTech points.

The game is now available for download on the App Store for $5.99 and can be installed on the iPhone 3GS, iPhone 4, iPhone 4S, iPod touch 3rd and 4th generations and the iPad 1 and 2. You will need a Wi-Fi connection to download it, though, because it clocks in at a hefty 612MB.

Source

2013年10月9日星期三

Master Yoda in Tom Tom voice recording studio

Master Yoda in Tom Tom voice recording studio, left you must keep

You all probably hate those lifeless or overexuberant voices on your SatNav unit. Well, TomTom obviously puts a lot of effort in changing that – including their latest Star Wars voice pack. They’ve got Yoda, Darth Vader and C-3PO voices ready for download (at a price, of course) with Han Solo coming later this summer. But that’s not what this post is all about. Nope.

It’s about TomTom’s funny viral ads for these voice packs – you don’t want to miss those.

Master Yoda in Tom Tom’s studio is the latest edition in the series. Miss this one not, for so funny it is.

You may have already seen Darth Vader’s video but if you haven’t, hit that Play button hard and may the Force be with you.

2013年10月8日星期二

1-inch Tegra 2-powered Toshiba Regza AT300 tablet birngs glasses-free 3D to the Honeycomb party

10.1-inch Tegra 2-powered Toshiba Regza AT300 tablet birngs glasses-free 3D to the Honeycomb party

Toshiba has been pretty open about its development of a Tegra 2-powered tablet that runs Honeycomb, but only now we see its official announcement, complete with pricing, release date and name. The bad news is that the Toshiba Regza AT300 will only be hitting Japan and we are still in the wait for European and American versions.

Anyway the Toshiba Regza AT300 10.1-incher looks like a pretty powerful beast with its Tegra 2 chipset, featuring a couple of Cortex-A9 cores, clocked at 1GHz. Yet its main feature remains the glasses-free 3D screen with a resolution of 1,280×800 pixels. The adaptive display features some new technology, which allows it to adjust color balance in addition to brightness depending on the ambient light. We can’t say if that will bring any real-life benefits before we try it out ourselves, but it certainly sounds interesting.

The Regza AT300 will come with 16GB of internal storage and 1GB of RAM, plus a couple of snappers (a 5MP one on the back and a 2MP one on the front). You also get miniUSB and regular USB (with USB host support) ports, plus an SD card slot (which will allow you to have all the storage you need) and an HDMI port.

The “REGZA Apps Connect” feature will let the Toshiba Regza tablet easily connect with other Regza devices (including HDTVs, laptops, smartphones and media players).

Unfortunately, the Regza AT300 is neither slim (15.8mm), light (765g) nor cheap (it will cost about $730). There is also no network connectivity and its 7-hour battery life, while sounding reasonable, is not as impressive as most competitors.

If you live in Japan and still want to give it a try you will be able to do so in June. Frankly though, we can’t see this one providing any real competition to the Asus Transformer so Toshiba will have some work to do before they bring it around these shores.

Source